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AI Insights · Timothy · April 2024

Top 5 PVP Games on Android in Slovenia: Q1 2024

Discover the performance trends of the top 5 PVP games on Android in Slovenia for Q1 2024, including weekly downloads, revenue, and active users.

Top 5 PVP Games on Android in Slovenia: Q1 2024

In Q1 2024, the top 5 PVP games on the Android platform in Slovenia showcased varying performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals key insights into the popularity and financial success of these games.

Coin Master from Moon Active saw a gradual decline in weekly revenue, starting at around $11K in the first week of January and dropping to approximately $6.4K by the end of March. Weekly downloads fluctuated, peaking at 407 in late January and ending the quarter at 374. Active users showed a slight decline, starting at 2.9K and ending at around 2.8K.

Brawl Stars by Supercell experienced a significant increase in weekly revenue, starting at about $5.1K and peaking at $8.8K in mid-March. Weekly downloads also saw a substantial rise, with the highest point being 2.6K in early February. Active users showed a consistent upward trend, beginning at 52K and reaching 108K by the end of the quarter.

Match Masters - PvP Match 3 from Candivore had a varied revenue performance, starting at $4.1K in early January, peaking at $5.6K in late January, and closing the quarter at $4.7K. Weekly downloads peaked at 255 in late January but declined to around 153 by the end of March. Active users fluctuated slightly, starting at 2.5K and ending at approximately 2.1K.

Roblox by Roblox Corporation showed a declining trend in weekly revenue, starting at $5.4K and decreasing to about $2.4K by mid-March, before a slight recovery to $3.5K in the last week. Weekly downloads peaked at 1.3K in early February and ended at 722. Active users saw a slight decrease, starting at 78K and ending at 71K.

PUBG MOBILE from Level Infinite exhibited a fluctuating revenue trend, starting at $1.9K, peaking at $6.7K in mid-January, and ending the quarter at around $3K. Weekly downloads remained relatively stable, with minor fluctuations, peaking at 404 in early January and ending at 234. Active users showed a slight decline from 4K at the start to about 3.5K by the end of March.

For more detailed insights and data on the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024